Features

Features are being worked on based on number of votes.

Send an email to fskn.methods@gmail.com to add or vote on order.

SITE

wiki (votes: silence)

PLATFORM

64 bit support?

Proper linux installation support with data pack and ~/.projectx folder allowing #ubuntugames to make nice debs as well. (votes: methods)

SOUND

3d surround sound (votes: methods, bully)

NETWORKING

Improve the networking to make it faster. (votes: methods, silence, bully)

Add more information in game about player like packet loss etc.. (votes: methods, silence, bully)

Have bot integration to know player scores and update us on info ? (votes: methods, bully)

Support for proxying players who don't have open ports? (votes: methods, bully)

Support for client/server architecture? (votes: methods)

build in network test button

TEXTURES

Bump Mapping like techniques? (votes: methods)

GRAPHICS

Enhanced cross hair (votes: Richard Reyes)

Reflection + TRON Shader to give a TRON feel to any biker/level? (votes: methods)

color players based on their team color.

Enable the acid plugin for under water (votes: methods)

Better user interface system written in lua files that are easilly tweakable by users (votes: methods)

Option to enable/disable tom-cruise/guts. (votes: silence, bully)

Pyro like one of these ? 1 2 3 4 5 (votes: methods)

Support for shaders and cool effects. (votes: methdods, lion, bully)

Support for stereoscopic in full color on 3d tv's (votes: methods)

Real looking water/lava? (votes: methods)

New ui system (votes: methods)

See other players head lights (done)

Make headlights more like hi-beams?

Support for reflective surfaces (votes: methods)

Support motion blur during nitro like in: this link (votes: methods)

Better explosions (votes: methods)

Blood stains walls permenantly, and leave body parts laying around (looks bad with current blood textures)

SINGLE PLAYER

co-op mode

MULTIPLAYER

setting player limit forces extra players into watch mode instead of not letting them in? (votes: methods)

ai bots (votes: silence, methods, bully, stealth)

unlock rest of boss weapons for use (votes: methods)

option to disable pyro from tracking (votes: methods)

option to make your own missles hurt you and disable mine collide timeout (votes: methods)

flash granade that can hurt on impact but mainly makes anyone looking at it blind (votes: methods, silence)

hit feedback (votes: silence)

make enemy fireball a multiplayer weapon

PHYSICS

continous collision detection between players (they can't fly through you) (votes: methods)

use bullet physics engine for collisions and soft bodies !!! (votes: methods)

Everything should collide with everything including pickups against pickups and players against their own weapons or weapons against weapons (votes: methods)

GAME MODES

Survival (votes: methods)

Mario cart (votes: methods)

Infinite pickup mode for wild fun games like some counter strike levels (votes: methods)

LEVELS

Pyrotechnia levels? (link)

Outside levels (votes: methods)

Level editor (votes: methods)

Contact these guys and port this level back into forsaken (link)? (votes: methods)

LOCAL

Setting to cause all players to have different ships (votes: methods)

Setting to disable certain ships like beard (votes: methods)

Or should we just make beard bigger ?? (votes: methods)

UI

Enable/Disable 3d in game?

All command line options should have in game config

Weapon stats on how many kills you got with weapon x

Score metric based on bullets / kills to show kill efficiency

show full text names for on screen hud

split text/system messages to top/bottom of screen

OTHERS

support demo's again (votes: silence, bully)

support breakpad again?

have bot track who's in game and scores